How Do You Make The Scariest Video Games? A.I.L.A. Has The Tech

Samuel is a beta tester for horror-based video games that uses revolutionary AI to tap into hi deepest fears. A.I.L.A. is coming in 2025.

How Do You Make The Scariest Video Games? A.I.L.A. Has The Tech

There are plenty of announcements due to Gamescom, so expect to get lost in the overwhelming numbers of titles such as A.I.L.A. - a psychological techno-horror expected in 2025 and something you might want to note.

From a first-person perspective, the player takes the role of Samuel, a beta tester for revolutionary horror-based video games generated through fictional A.I. As a result, the code preys on Samuel's darkest fears across a range of horror subgenres where he'll evade cults, engage in combat with the undead, and survive gruesome horrors.

The game is powered by Unreal Engine 5, using advanced technologies that include Lumen and MetaHuman, further blurring the lines between the virtual world and reality.

Blending multiple horror genres, A.I.L.A. is a deeply haunting horror experience that will scare and excite every type of horror fan while taking them on an unpredictable journey through a narrative that is never quite what it seems - Rob Feather, Product Manager at Fireshine Games

From Pulsatrix Studios and Fireshine Games, players can expect A.I.L.A. in 2025.