Onde almost slipped past as I missed the memo. Fortunately, it’s not out until next week, so that’s enough time to write it down on the back of your hand or on one of the fancy apps you seldom use on your phone.

A puzzle platformer with a difference: you surf sounds; that is, the game allows for you to ‘ride waves through an ethereal world’. Noice. Using both sound and light, you’ll change clear lines to swirls and colours, all to the turn of soothing sound spheres.

Key features in Onde include:

  • Smooth, intuitive puzzle-platforming: create ephemeral paths along waves of sound and light to follow your calling
  • Ethereal, adaptive soundscapes: conduct soothing sounds as you navigate through melodic environments
  • Meditative experience: organic movement, fluid gameplay and relaxing sounds make for a Zen-like journey
  • A world filled with wonders: from the deepest ocean to the depths of space, explore manifold areas along your way, each sporting unique visuals and puzzle mechanics
  • Elegant abstract artwork: a serene world that changes from clear lines to swirls of color during this journey of life

Without playing the game, it sounds a little tricky to explain. There is a story there, but it seems like a relaxing experience you need to feel, rather than write about. No, I’m not being lazy.

Onde, from Lance and 3-50 and publisher Mixtvision, will be released for PC on the 17th of March. In the second half of the year, it’ll be heading to the Switch and iOS.