I love Team Lazerbeam, so it is with great pleasure to draw your attention to their latest offering, Shroom and Gloom. There was a tease of this on X, but it was actually YouTube that did its thing and put the trailer in my face.
From the team behind the transcendent Teenage Blob, comes a deck-building prototype. That prototype isn't necessarily something to completely reinvent the wheel, but a showcase of what might be, as the gang are working towards a full game.
Shroom and Gloom is a rogue-like deck-builder from a first-person perspective where you build a custom deck to battle 'monstrous mushroom' and pull of 'mountains of mega-combos'. Key features in the game include:
Double-decker Deckbuilding! - Build 2 distinct decks! Use the combat deck to survive fierce battles! Use the explore deck to navigate dungeons, modify your cards, or unlock new weapons and abilities!
Eye-ball melting art! - Hand-drawn art and animations collide with rich 3D spaces, bringing you into a surreal world of mushrooms and madness!
Infinite growth and monstrous mega-combos! - Shroom and Gloom offers unique ways for players to grow and modify their cards infinitely. Grow low level starting cards into over-powered attacks, or modify rare cards into game-breaking super-weapons!
Less blocking, more eating! - Why block your enemies when you could eat them instead! Shroom and Gloom features a bounty of ways for you to season, skewer or roast your foes, then eat them to restore lost health. Better yet, throw your roasted enemies into a pot, and cook up some game-changing soups!
Shroom and Gloom is currently listed on itch.io, so go check it out, give some feedback, sign up for the mailer, and understand what... fungi's these can be. I apologise.