Super Arcade Soccer Switch Review: Coming Home?

Open play in Super Arcade Soccer

Today’s title is a sports one – Super Arcade Soccer. Football games are one of my favourite games to play (gaming-wise – I punt it in real life) and I’m forever on a mission to find a decent title.

I’m not a big fan of FIFA but have slowly warmed to the franchise again, taking a decade or so hiatus. Before that was the PES series, but the last few versions have put me off massively. Some of my favourites have been Sensible Soccer, the Virtua Striker series and an old Dreamcast game called UEFA Dream Soccer. Least, I think that’s the one I liked.

What makes a good football game?

There are a few main factors and a couple of bonuses. Without a doubt, it has to be playable. I want to be able to run with the ball and be able to pass to my team without being intercepted or it rolling in the wrong direction. It should be possible to score a goal without tricks, but none of this multi-ball stuff or Brazil 15, Saudi Arabia 0 nonsense. The difficulty needs to be adjustable, but not stupid.

Super Arcade Soccer - Penalty
So many memories…

I want real players, but I want the option to play classic players like Bergkamp, Beckham and Barnes (I decided to stick with ‘B’). It’s also an added bonus to play other leagues outside of the main ones. Any game with the J-League is right in my books as I get to play ‘my team’.

So far I’ve been unimpressed with the football games on the Switch. The last FIFA game I played was FIFA 18. It did get a bad rap, but it suited my needs. Both the NES Online Soccer game and SNES Online Super Soccer were poor – the latter being the better of the two. A title that stood out on the eShop was Super Arcade Soccer.

Player Roster And Lego Helmets

After that long introduction, can I endorse Super Arcade Soccer as a great title? First of all, it’s football, not soccer so that already loses points. I’m half-joking. I’m not. Next up, it’s international only, so no club teams. That’s fine as well, but no licensed players or any avatars that resemble anyone like Edgar Davids or Ruud Gullit. I told you I wasn’t up-to-date.

It’s apparent from the start that every team is exactly the same. Each team has a player that has an unfeasibly large blonde barnet that resembles an oversized Lego helmet. It’s almost like every team has their own Carlos Valderrama and gameplay is quite erratic. Sometimes the players glide through the defence then the complete opposite and pigeon step their way through. There’s no sprint or trick button, but their speed is inconsistent, and with no stamina bar in sight, I wonder if the players are tired or if the game is simply slowing down.

There's no fan fare to say you won, just a chart of progress
An anti-climatic tournament win

The controls are pass, ‘air ball’ and shoot. In its defence, the shoot button is pretty good. You neither blast it over the crossbar or dribble it into the back of the net. Unfortunately, there are no options to be a show-off with a through ball or long ball tactics. Other than a couple of throw-ins, I didn’t once encounter a corner. Quite possibly the first time I’ve experienced that in a game.

Not having any set-pieces was quite a surprise as the goalkeeper’s is non-existant. There was no option to boot it, just a weak pass to a defender, only to get intercepted by the opposition. The big deal with the keepers though is when they do kick it: the camera locks on the keeper even while the ball is in the air and you can’t do anything while it is airborne.

Low Key, Get On With It

Tackling can be quite hard as you can’t catch the players. First, because you never know if they’ve got enough juice in them to continue, or because you can’t select them. This is perhaps the biggest flaw with the game. Pressing L should switch to the nearest player. Sometimes this works, but mostly nothing happens.

This was really frustrating as I’d argue it’s essential that you have control over your team, right?

There are no tactics involved or substitutions in Super Arcade Soccer, but you can change the formation mid-game, which pops up in the bottom corner. It didn’t have much of an effect due to player selection issues. I’d often pass to the centre and just plough through the defence and changing my direction to put the ball in the net.

I make it sound like I’m good at it, but my tops scores were 3-1 really. And I like that. No game should go higher than 6 – unless you’re playing a mate in front of his girlfriend. In that case, go balls out.

The opposition scores a goal
Erm… I’m not the French team…

Speaking of balls out – when the ball goes out of play in Super Arcade Soccer, the process is nice and swift, and you can get on with your game. Apart from the instant replay you get after netting a goal, it’s quite anti-climatic. The camera switches to the linesmen rather than player celebrations – the same as when you win a game.

You’d be forgiven if you questioned if you actually won a game. I did this with the tournament mode and managed to win it, but all that happened was the knockout screen with a flashy little title saying I won, then back to the menu. Not that I want cheerleaders, but at least give me a ceremony!

Final Score

By now you’re wondering whether this is actually any good. Considering the many flaws Super Arcade Soccer has, it’s still playable and to be honest, it does have a bit of a charm about it. Ignoring the player selection issue, the numpty keepers and the fact that the camera is static with a goal kick, it’s actually quite a good football game.

Then again, there isn’t really much competition from my collection so far. Of course, this is purely based on the Switch. I’m sure there are plenty of decent titles on other systems which I’ll get to eventually.