Like a child sneaking under a circus tent, I got a cheeky peak at KARMA: The Dark World ahead of next week's Steam Next Fest. Pollard Studio and Wired Production's (Gori: Cuddly Carnage) upcoming psychological thriller is high on my wishlist. However, I'll be in the same queue as you on the release date as I won't get a review version. I can vouch for this demo, however - it's stunning.

Set in an alternate 1984 in East Germany, you play Roam Agent Daniel McGovern - a Leviathan Corporation employee who can invade suspects' minds and unravel their actions to solve an alleged crime. As the year might allude to, and the word 'corporation', this is a dystopian reality where Leviathan rules, commanding mass surveillance, administering mind-altering drugs, and promising those who yield will gain access to the gates of Utopia, which, of course, we know is fiction.

KARMA: The Dark World demo
OBEY! Source: Steam

Considering his role, one might assume that Daniel is pretty savvy as a Roam Agent, yet he's an utter mess when he's introduced. He's awoken in a hospital bed, and it looks like he's been binge-watching all seasons of Lost in one marathon and on a diet of Monster and Cheetos dust. He's not in good shape physically, and mentally, he's a lot worse. That confusion and assumed amnesia aren't being helped by apparent glitches in front of him, and as can be surmised, things are not what they seem.

KARMA: The Dark World is a demo that will drive anticipation for the ambiguous narrative but also showcase the graphical magnitude that games can now reach. I initially played this on the Steam Deck, and ignoring the cyclone for a fan that was also questioning reality, it ran beautifully and looked even better. It was so impressive that I had to unplug myself and replay on my gaming laptop for an even better experience.

There's a risk that the game can be all style and no substance, and it does share some similarities to games like Shift 87, Subliminal, and perhaps a little We Happy Few. Initially, the experience is finding your feet and uncovering an area called Transition. Inside, there are a few hints at what's going on, but nothing too revealing. Then, you're given a WalkMan spin-off and some orange foam headphones (I had the same pair!) to get into the zone, delving deep into the mind of a 'perp'.

It's a little like Philip K. Dick to some extent. KARMA: The Dark World's setting, while heavily 80s-influenced, is reminiscent of most walking simulators that look pretty, have some 3D objects to spin around and the odd document that might allude to an underlying narrative. Then, some Lovecraft-like sanity checks kick in, and Daniel starts hallucinating. Or is he? Everything is conducted in a lucid, hellish nightmare where we question what level of control he has. The walls close in, the floor folds underneath, and then we're in Silent Hill - perhaps even Death Stranding territory. To say it's atmospheric is underselling it.

Without spoiling anything, though it's not like you can conclude everything in this 20-30 minute playthrough, you must play the demo this Steam Next Fest. Weirdly, I also have to draw your attention to the end credits, too. Words escape me, but the song and accompanying artwork and teasers are amazing.

KARMA: The Dark World is part of the Steam Next Fest from the 14th of October 2024.